The Best Weapon Combo Tier List to use for PvE in Throne and Liberty (TL). Read on to learn more about all the weapon combinations, our criteria for the tier list, and the strengths and weaknesses of each weapon combo.
Tier Lists | |
---|---|
Weapon Combo Tier List | Weapon Tier List |
List of Contents
- Weapon Combo Tier List
- Criteria
- Overview
- Poll: Which Weapon Combo Are You Using?
- Related Guides
Best Weapon Combo Tier List
Date | Changes Made |
---|---|
10/05/24 | - Tier List criteria revamped. - Tier List placements updated. |
9/24/24 | - Tier List Created |
Overall Weapon Combo Tier List
Tier | Weapon Combo |
---|---|
・Greatsword / Sword and Shield ・Dagger / Staff ・Longbow / Crossbow ・Dagger / Crossbow ・Wand / Staff | |
・Dagger / Greatsword ・Longbow / Dagger ・Crossbow / Staff | |
・Wand / Sword and Shield ・Longbow / Staff ・Dagger / Wand ・Sword and Shield / Crossbow | |
・Sword and Shield / Dagger ・Longbow / Sword and Shield | |
・Longbow / Wand ・Longbow / Greatsword ・Greatsword / Crossbow ・Wand / Crossbow ・Staff / Sword and Shield ・Wand / Greatsword ・Staff / Greatsword |
Weapon Combo Tier List Criteria
S Tier | Skills Synergy: Weapon combinations that have the best skills synergy, wherein most skills can benefit from each other. Damage Output: Weapon combinations that have the highest damage output via skills and weapon damage. Versatility: Weapon combinations that give the most space for experimentation in terms of builds and playstyles to achieve objectives simply by switching skills. |
---|---|
A Tier | Skills Synergy: Weapon combinations that have great skills synergy, wherein many skills can benefit from each other. Damage Output: Weapon combinations that have a high damage output via skills and weapon damage. Versatility: Weapon combinations that give more space for experimentation in terms of builds and playstyles to achieve objectives simply by switching skills. |
B Tier | Skills Synergy: Weapon combinations that have good skills synergy, wherein some skills can benefit from each other. Damage Output: Weapon combinations that have good damage output via skills and weapon damage. Versatility: Weapon combinations that give some space for experimentation in terms of builds and playstyles to achieve objectives simply by switching skills. |
C Tier | Skills Synergy: Weapon combinations that have adequate skills synergy, wherein few skills can benefit from each other. Damage Output: Weapon combinations that have mediocre damage output via skills and weapon damage. Versatility: Weapon combinations that give little space for experimentation in terms of builds and playstyles to achieve objectives simply by switching skills. |
D Tier | Skills Synergy: Weapon combinations that have poor skills synergy, wherein barely any skills can benefit from each other. Damage Output: Weapon combinations that have poor damage output via skills and weapon damage. Versatility: Weapon combinations that give limited space for experimentation in terms of builds and playstyles to achieve objectives simply by switching skills. |
Tier List Criteria Explantion
Each of these factors determine a weapon combination's place within the tier list. The following are their definitions:
- Skills Synergy: The degree to which each weapon's skills can positively affect each other.
- Damage Output: The damage potential the weapon combination can produce via skills and weapon damage.
- Versatility: The degree to which the weapon combination can allow a variety of builds and playstyles.
Weapon Combo Overview
S Tier Weapon Combo
Click to jump to a section! | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
These combinations excel in all aspects and are easy to use, making them incredibly effective in any situation. They consistently outperform others, regardless of the scenario, and are versatile across different playstyles.
Greatsword / Sword and Shield
Greatsword / Sword and Shield | ・Provides high durability and survivability ・Offers plenty of crowd control ・Has some single-target burst options ・Passives and Active Skills synergize well |
Combining Greatsword and Sword weapons allows for a tanky frontliner build. Greatsword's active skills have a good mix of AOE and single-target damage while its passives give high amounts of durability. Sword's active skills provide mainly buffs and healing to cover for Greatsword's lack of utility skills and adds some more damage while its passives further improve durability.
Dagger / Staff
Dagger / Staff | ・The crit damage boost from the dagger makes this build an excellent DPS option. ・Focused entirely on dealing damage, with almost no defensive capabilities. |
The Dagger and Staff synergize really well, allowing the player to deal great damage from a distance. This is recommended for those who prefer brutal front-loaded damage.
Longbow / Crossbow
Longbow / Crossbow | ・Consistent DPS with low-cooldown skills ・Easy repositioning after every skill usage ・Can provide powerful burst damage, especially against high HP bosses ・Changing weapons can be challenging due to differing ranges |
Allows for a steady stream of ranged DPS with short cooldowns, allowing for a mobile hit-and-run playstyle if needed. Can remain stationary for more damage, or a mobile setup for kiting.
Dagger / Crossbow
Dagger / Crossbow | ・One of the hardest hitting Weapon Combo ・Extremely powerful due to its ability to burst down enemies ・High AoE damage, making it excellent for clearing mobs |
Uses multi-hit attacks to quickly accumulate Thundercloud Stacks. Relies on weaken effects, high attack speed, and mobility.
Wand / Staff
Wand / Staff | ・Excellent damage dealer ・High AoE and DoT damage capabilities ・Can survive extended fights thanks to self-healing ・Weak against crowd control |
Combines the two arcane forces to heal allies and inflict curses with the Wand while wreaking havoc with AoE elemental spells from the Staff. Recommended for those that prefer a hybrid of supporting allies while inflicting a decent amount of DPS
A Tier Weapon Combo
Click to jump to a section! | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Highly effective weapon combinations, but not quite as powerful as the S Tier. While they require a bit more effort, they remain powerful in most scenarios. These weapons are strong but may lack the flexibility similar to other S-tier options.
Dagger / Greatsword
Dagger / Greatsword | ・Okay damage output ・Multiple crowd control options |
The Dagger and Greatsword is suited for those who prefer to play offensive tanks. The high damage and high health and endurance ratio makes for a good balance of offense and defense.
Longbow / Dagger
Longbow / Dagger | ・Good single target damage ・Excellent sustain and escape abilities ・Weak against mobs |
The longbow and dagger makes for a very unique assassin playstyle, inflicting stacks of status effects on opponents and blinking in to perform high damage combos. This combination is very mobile and fast paced.
Staff / Crossbow
Staff / Crossbow | ・Decent AoE damage ・Multiple Crowd Control skills ・Low mobility |
Infuses the Crossbow's single-target damage with the Staff's mobbing potential, both having the capabilities to synergize dealing specific elemental damage to enemies. Recommended for those that prefer to stay out of the line of fire while locking down zones with impeccable AoE damage.
B Tier Weapon Combo
Click to jump to a section! | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Good weapon synergy with solid performance, but with some noticeable weaknesses. These combinations work well but are generally overshadowed by stronger options. They perform decently in various scenarios but require more effort to get the most out of them.
Sword and Shield / Wand
Sword and Shield / Wand | ・Excellent defensive capabilities ・High survivability due to healing abilities |
Mixing Sword and Wand produces a good balance of melee and magic damage with a lot of utility. Sword's active skills have decent damage with a great buffs while its passives provide durability and sustain. Wand's active skills also deal decent damage but offers more support through healing and protection making this one of the best weapon combo for tanks.
Longbow / Staff
Longbow / Staff | ・Excellent skill synergy ・One of the best ranged DPS Weapon Combo ・Highly flexible |
Deliver ranged DPS from a distance while providing party utility. Both weapons can synergistically reduce each other's cooldowns, with flexible options for party-wide support.
Dagger / Wand
Dagger / Wand | ・Decent burst damage with dagger skills ・Multiple escape abilities ・High survivability due to self-healing capabilities |
Using a dagger and wand allows you to constantly poke at enemies and be extremely annoying by harassing them with crowd control and debuffs while having multiple survivability options through your heals and escapes.
Sword and Shield / Crossbow
Sword and Shield / Crossbow | ・Both weapons can inflict Weaken and Collision ・Subpar damage output ・Skills have minimal synergy ・Limited AoE skills |
Merging Sword and Crossbow creates a high-DPS build with some utility. Sword's active and passive skills offer solutions to situational problems while Crossbow primarily provides DPS.
C Tier Weapon Combo
Click to jump to a section! | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mediocre weapon combinations that perform well in specific situations but struggle in the majority of content. They have limited effectiveness and often require highly specialized strategies to be useful.
Dagger / Sword and Shield
Dagger / Sword and Shield | ・Decent single-target crowd control ・Above average damage and sustain ・Offers some defensive options |
Taking the Dagger and Sword and Shield allows players to sustain themselves in a war of attrition. The Dagger's Skill Specializations allow for the taunt mechanics of the Sword and Shield to shine, becoming its own raid boss against multiple enemies.
Longbow / Sword and Shield
Longbow / Sword and Shield | ・Decent long-range DPS with Ensnaring Arrow and Chain Hook ・One of the weaker weapons for mobbing ・Outshined by the wand's crowd control abilities |
Switch weapons on the fly and fight battles at the range the player prefers. Allows the player to continue dealing damage when mechanics require the repositioning of the player.
D Tier Weapon Combo
Click to jump to a section! | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Poor weapon synergy and overall performance. These combinations are difficult to use effectively and don’t fit well in any significant content. They require excessive effort to see results.
Longbow / Wand
Longbow / Wand | ・Excellent healing capabilities ・High damage output due to the Longbow's burst potential |
The premier support weapon combination, this build provides all the support skills a party needs while increasing the team's damage output. Abilities can be tailored to the party's needs, whether that be more survivability or more damage.
Greatsword / Longbow
Greatsword / Longbow | ・Weak damage output ・Low survivability compared to other weapons ・Switching between melee and ranged can make it difficult to play effectively |
Taking Greatsword and Longbow together allows for proficiency in both range and melee combat. Both weapons' active skills deal high amounts of damage with a lot of crowd control. However, their passives barely have any synergy since one is geared mainly for melee combat while the other is for ranged combat, which are of contradicting playstyles.
Greatsword / Crossbow
Greatsword / Crossbow | ・Almost no flexibility with skills due to a lack of synergy ・Victor's Morale combined with the crossbow's multiple strikes addresses most mana issues |
Wielding the Greatsword and Crossbow means weaving in and out of an opponent's melee range. High DPS is rewarded to players who can successfully use mobility to juggle their ranged and melee skills.
Wand / Crossbow
Wand / Crossbow | ・Has the ability to spam Crowd Control Debuffs ・Lacks the damage needed to perform single target burst |
Enfeeble enemies with the Wand from afar while pelting them down with Weaken-enhanced bolts with the Crossbow. Recommended for those that prefer a high action-per-minute build and min-maxing their skill sequences.
Staff / Sword and Shield
Staff / Sword and Shield | ・Has reliable Crowd Control mitigation ・Weapon combinations conflict with each other's strengths ・Cannot mix skills between the two, as specific ranges are required to activate them |
Equipping Staff and Sword creates a good mix of magic and melee damage with a bit of utility. Staff's active skills are great for dealing damage while its passives add more damage and provides the mana needed to keep up with its mana-heavy active skills. Sword's active skills provide mainly buffs and healing to cover for Staff's lack of utility skills and adds some more damage while its passives improve durability.
Wand / Greatsword
Wand / Greatsword | ・Crowd control abilities include Stun and Sleep ・Strong sustain due to self healing capabilities ・Lacks consistent damage output against single targets |
The Greatsword's long but hefty wind-ups is supported by the Wand's crippling debuffs. Recommended for those that revel at the sight of multiple CC'ed opponents before cashing in on high values of damage.
Staff / Greatsword
Staff / Greatsword | ・Decent AoE and single-target capabilities ・Can somewhat tank enemy attacks thanks to passives |
Set up enemies with elemental debuffs the Staff provides and finish them off with the Greatsword's earth-shattering skills. Recommended for those that prefer a hit-n'-run playstyle that offers high amounts of burst damage.
Poll: Which Weapon Combo Are You Using?
Dagger / Crossbow 8
Votes
Staff / Crossbow 1
Votes
Greatsword / Crossbow 5
Votes
Dagger / Wand 5
Votes
Greatsword / Sword and Shield 7
Votes
Longbow / Greatsword 2
Votes
Wand / Sword and Shield 2
Votes
Sword and Shield / Crossbow 0
Votes
Longbow / Staff 5
Votes
Longbow / Wand 2
Votes
Longbow / Sword and Shield 1
Votes
Longbow / Crossbow 1
Votes
Staff / Wand 11
Votes
Staff / Sword and Shield 2
Votes
Wand / Greatsword 5
Votes
Wand / Crossbow 3
Votes
Staff / Greatsword 7
Votes
Longbow / Dagger 2
Votes
Dagger / Staff 1
Votes
Dagger / Greatsword 2
Votes
Dagger / Sword and Shield 1
Votes
Vote for the weapon Combo you are using in Throne and Liberty! Let us know in the comments why you chose these weapon combinations.
Jump to Comment Section!
Throne and Liberty Related Guides
Throne and Liberty Wiki
Throne and Liberty Guides
Throne and Liberty Guides | |
---|---|
News | Builds |
Gear Builder | Weapon Combo Tier List |
Weapon Tier List | Weapons |
Tips and Tricks | Armor |
Amitoi | Accessories |
Quests | Items |
Map | Dungeons |
Skins | Bosses |
Events |